
Hi! I’m Alicia Landa, I bring a multidisciplinary background in game writing, programming, art, design, and marketing, which helps me collaborate effectively across teams and bridge communication between creative and technical disciplines. My goal is to grow into a Game Producer.
My long-term goal is to be a Narrative Designer to build meaningful player experiences and uplift stories from underrepresented communities in games, including women, people of color, and the LGBTQIA+ community.
At UC Santa Cruz, I’ve worked on teams of 50+ developers and artists through the Game Design and Art Collaboration (GDA). Recently, I served as the Writing Producer for GDA’s 2024 mock studio game, Malisense, and Creative and Promo Writer for GDA’s 2025 mock studio game, Well Witches.
Currently, working on Production Coordinator on Begone Beast, a spooky, top-down action game.
Wishlist on Steam: https://store.steampowered.com/app/2192380/Begone_Beast/
Linkedin: https://www.linkedin.com/in/allanda/
Github: https://github.com/AliciaJAL